- How to Adjust X and Y Axis Scale in Arduino Serial Plotter (No Extra Software Needed)Posted 6 months ago
- Elettronici Entusiasti: Inspiring Makers at Maker Faire Rome 2024Posted 6 months ago
- makeITcircular 2024 content launched – Part of Maker Faire Rome 2024Posted 8 months ago
- Application For Maker Faire Rome 2024: Deadline June 20thPosted 9 months ago
- Building a 3D Digital Clock with ArduinoPosted 1 year ago
- Creating a controller for Minecraft with realistic body movements using ArduinoPosted 1 year ago
- Snowflake with ArduinoPosted 1 year ago
- Holographic Christmas TreePosted 1 year ago
- Segstick: Build Your Own Self-Balancing Vehicle in Just 2 Days with ArduinoPosted 1 year ago
- ZSWatch: An Open-Source Smartwatch Project Based on the Zephyr Operating SystemPosted 1 year ago
Hybrid Play helps embed Kid playgrounds videogames
A cool project we recently received through our submit news channel; as founders say: “Ours is an open project (open software & open hardware) that will be freely available to everyone willing to try Hybrid Play in full DIY mode. Hybrid Play relies mainly on the community, and although we’ve already considered many ways to fund the production of the Hybrid Play sensors (both the application and games are totally free) it’s finally going to be through a crowdfunding campaign which will start in a near future.”
What’s Hybrid Play?
A motion controller device that registers the activity of children in the playground, and converts the movement into data used in video games which are reproduced in a smartphone or tablet.
How does it work?
It’s a set of sensors mounted on an custom Arduino board, with a series of add-ons, gyroscopes, accelerometers and a clip designed to easily grip to any surface between 2 and 4 cms wide (0,2-1,8 in). The sensors register the children’s activity, and the data is sent to a smartphone app via bluetooth.
via Hybrid Play | Transforming kids playgrounds into a videogame!.